Uttergloss Hootenanny

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Wednesday, August 09, 2006

Little comment...

So lately I've been doing a bit of readings in RPG theory, dipping into some threads at RPG.net and The Forge. Just for kicks, that is. Anyhow, something that appears to be, at this admittedly casual glance, utterly absent from the entire analysis is the experience of being a GM. It looks, to me at least, that this has caused most of the indy-style RPGs to meld themselves into a 'game designer as Auteur' model even stronger than the most meta-plotty 90's style game line, which may be turning off the 'GM as Auteur' model that has a plurality if not a majority in actual experience (not to mention the 'Entire Playground as Auteur' Freeformers.) But that's just my limited experience talking. If anyone more knowledgable in theory issues knows more about Big Model-ism as applied to the GM's creative agenda happens to stumble onto this post somehow, feel free to enlighten me...

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